Tips and Tricks


Private Games
Watch
Some O.L.D.s (Obscure Little Details)
Expiry of Games
Passing
Challenging
Dictionary
Advanced Play List Options
Local Images Files
Local Images Files (for MAC users - by Jeff Boulter)
Rematches


Private Games

A game can be designated as private by assigning a special password to the game. Thereafter, any person who wishes to join the game will have to supply this password. This mechanism allows people to play games with specific opponents. You just think up a password and create the game with that password. Then you tell your other players what the password is and they can join. After the game is started, the special password is no longer used.

Watch

The "Watch" option on the menu allows you to look at other games in progress. Obviously you will not be able to play in those games, but you can observe the progress of the game. You can also get information on other users from this page.

Some O.L.D.s (Obscure Little Details)

Expiry of Games

Any games that are dormant for 14 days will be erased from the server. This includes all games, irrespective of whether the game has been started or not.

Any user that doesn't play a game for 90 days will be erased from the server. This is no big deal since you can register again. However, your game statistics will be gone.

Passing

Just like in the normal game, you can pass when it is your turn. This entails clicking on the "Pass" button. You will be presented with a list of tiles and you can choose the ones you want to exchange. Alternatively, you can opt to keep all your tiles. If all the players in the game pass without exchanging tiles then the game assumes it is deadlocked and it ends automatically.

Challenging

Any word played can be challenged by the following player. If the word is valid, then the challenger loses his/her turn otherwise the challengee loses his/her turn and takes back his/her tiles from the board.

There are three different challenging modes, selectable when a game is being created.
In the first mode (always check), all words are checked up in the internal dicationary and invalid words are not allowed. Challenging a word in this mode is sheer stupidity because the dictionary has already validated the word. However, if you feel you know more than the dictionary then you can challenge the word and your opponent may or may not agree with you. If your opponent decides that you are right then he/she can forfeit the last word and the game removes the tiles and passes play to the challenger. If your opponent chooses not to forfeit, then you lose your turn.
In the second mode (check on challenge), words are only checked in the internal dictionary if a player challenges the last play. If the word is valid then the challenger loses his/her turn - if not the challengee loses his/her turn as before. This time the players have no control over whether the challenge is valid or not - the server makes the decision.
In the third mode (never check dictionary), the internal dictionary is never used. The players have total control and challenges are manually executed just as in the first mode.
Modes 4 and 5 are similar to modes 1 and 3. However, challenging is not allowed in these modes. Since that eliminates the possibility of forfeiting your turn, you are given new tiles immediately after playing a word.

Dictionary

The dictionary used internally is OSPD3. However, the dictionary listed on the game boards is Websters. Therefore it is possible for a word to be in OSPD3 but not in Websters (or the other way around). The Websters dictionary is provided simply because it gives meaning of words, unlike any other online dictionary.

Advanced Play List Options

If you select the advanced options in the playing list menu, then a number of other options become available to you. Be very careful when using these options! If you dont know what you're doing, dont mess with them.
In front of the name of each game there appears a number of buttons, varying according to the type of game. In addition, an input box at the bottom of the page allows you to add arbitrary games to the list. However, you have to know the ID-code of the game. The easiest way to get this is to go to the "Watch Games" page and check the URL that would be loaded for a game - the ID-Code is preceded by the word "FILE=". You can use this feature to add games that you aren't playing in - then clicking on those entries will be equivalent to "watch"ing the game. However, once the game expires, you will have an empty entry in your play list. This can simply be removed.

Local Images Files

This option, if set, allows you to use images files that are on your local hard drive, instead of loading each image from the internet. This can be considerably faster as only the text will need to be transferred. The local directory has to be specified as a "FILE:" URL.
eg. file:///home/hussein/images/
on a Unix machine, or
file:///D|/games/images/
on an MS-Windows machine
It is crucial to get the directory specification right or no images will load. The trailing slash is absolutely necessary. On DOS-based machines, the drive letter is specified first, followed by a vertical bar (Shift-\) instead of the usual ":".
This feature depends totally on your browser - it has only been tested on Netscape. Also, if the images in the game get changed at any time, your local images may not work properly any longer - if that happens, simply download a fresh copy of the images.
To set up your computer for this feature, you have to download the images and put them into an empty directory. Then change your user info to point to that directory and enable the option to use the local images.

Images.ZIP (128k)

This file is compressed. You may need WinZip to uncompress it if you're using MS-Windows. On Unix, there's generally a command called "unzip".

Local Images Files (for MAC users - by Jeff Boulter)

If you don't already have Stuffit Expander, get it first at:
http://hyperarchive.lcs.mit.edu/HyperArchive/Archive/cmp/stuffit-expander-401.hqx

Download the the mac version of the images: images.sit.hqx

After you finish downloading and Stuffit Expander does its thing, you should have a folder called images. Move the folder to right inside your Hard Drive next to (but not in) your System Folder. Go to NetScrabble and click the "Info" button once you log in. Set "use local image files" to yes and type in your local image directory below.
On my Mac, the the local image directory is file:///Jobs/images "Jobs" is the name of my hard drive and "images" is the name of the folder that my images are in. Spaces need to be replaced by "%20". So if your hard drive is called "Macintosh HD", use file:///Macintosh%20HD/images
Save your settings, redisplay the control panel, and things should be a lot faster.

Rematches

In order to have a rematch of a particular game, each player has to agree to the rematch. If the finished game is viewed, a "Rematch" button will be displayed, together with a list of the people who have already agreed to the rematch. Clicking on the button will add your name to the list and remove the button in future.
Once all the players agree, the rematch information will be removed from the old game. A new game is created and started with a different playing order but all the same options. The name of the game is simply the previous name suffixed with "2". If the previous game has a number as its last word, then that number is incremented. Thus, a second rematch would have a suffix of "3", etc.
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